Effect of Extracurricular Sports-Related Games on High School Students’ Behaviour Patterns

Mümine Soytürk, Özden Tepeköylü Öztürk

Abstract

The aim of this study is to examine the effect of sports-related games carried out within the scope of extra-curricular activities on the behaviour patterns of high school students. The study was conducted as a pretest-posttest experimental design with control group. The study group of the research consisted of a total of 34 ninth-grade male and female high school students, with 15 students in the experimental group and 19 in the control group. The activities were conducted as extra-curricular activities. The experimental group took part in sports-related games activities over a 10-week period, on 2 days per week and for 2 lesson periods (80 minutes) per day. In the study, with the aim of determining the students’ behaviour patterns, a “Youth Self Report (11-18 age) was used as a pretest and posttest measurement tool. For evaluation of the data, ANCOVA analysis was used by controlling the pretest scores. The research findings revealed that in the high school students’ internalizing score and total problematic behaviour scores, the values of the experimental group were statistically significantly different (p<.05) and lower than those of the control group. As a result of the study, it can be said that sports-based games are effective activities used for reducing high school students’ behaviour problems.

Keywords

Games, Extracurricular Activities, Behavioural Problems, Physical Education, Adolescence


DOI: http://dx.doi.org/10.15390/EB.2020.8328

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